Showing posts with label psychological. Show all posts
Showing posts with label psychological. Show all posts

Sunday, 16 December 2012

Ways to die in a psychological horror - Seyi

Different ways to die within a psychological horror

Due to the nature of psychological horrors the ways to die are generally logical, as many psychological horrors confine to real situations.

Games

  • Psychological horrors which need to appear messed up to convey the insanity within the persons head so games are a good way of conveying this
  • In films such as SAW, they play games toying with the victims mind, making them play games in order to survive, this uses the psychological factor extremely well as not only does the instigator of the violence have to be messed up in order to create such madness but it gets inside the victims head as their natural instinct to survive kicks in making them become extremely desperate individuals, this leads to irrational decisions which are often the ones that kill them.
  • The games are generally a game for their life, different types of games, the game gives the villain all power in the situation.


Gore
  • Another way of presenting death in a psychological way is gore, psychological horrors involve people that have gone mental and if you want to show an extremity of this you must show true gore
  • In films such as human centipede they use extreme gore to show how mad this villain has gone, it unhinges the moral barriers that many films withhold, by doing a gory death you can make it as disgusting as possible to create effect






Wednesday, 24 October 2012

Film deconstruction of The Ward


  • the first shot is of the police car driving down this road.
  • it's a pan shot of the car turning the corner.
  • you can see the location is remote and that there is no one there giving the audience the hint that there is something wrong.
  • all you can hear is the sound of the car and the radio in it talking about 'a missing girl' that they need to find.
  • this gives the audience a taste of the story because you know it will be about the missing girl.

  • the next important shot is the burning house.
  • an establishing shot is used to show the burning house and the damage the fire has caused.
  • the yellow flames taking over the house show the change from the white innocence of the house to the soon to be black suffering of the things and memories inside.
  • in this shot you can hear the wood burning and the flames taking everything in its way. you can hear the crackle as the fire gets to another part of the house. 
  • you also hear eerie music which sounds soothing when taking out of the shot but when put with it make the audience feel more on edge toying with their emotions.
  • a graphic match is then used to show you the next part of the story.


  • this shot is of the mental hospital the runaway girl is going to be staying at.
  • it is an establishing shot to show the significance of it to the story.
  • as i said before it is the second part of the graphic match from the shot above.
  • in this shot you can hear the ambulance car driving but also non diegetic very low in pitch dreary music adding an almost suspended tone to the scene.
  • the white and brown of the building showing the innocence of the patients but by adding the brown roof also shows protection. obviously the film subverts the idea of the brown in the building being protection but at this point the audience does not  know it.



  • 10 fast paced jump cuts are then shown of her bruises cut and clues on her body.
  • the audience then realize that there is definitely something wrong with the girl because she has a number written on her hand and a number of different injuries.
  • every time a new shot is shown in the sequence the sound of a camera is being pressed is heard.
  • every time that sound is played and the new image is shown the screen goes white and fades to the next shot. except the shot is in black and white and then fade to normal colours. this happens very quickly giving the audience little time to concentrate on every shot of her.